Main Page

Every Mage in the modern world, needs to know a few things about the world.

Factions and Organisations

Within the circles of society are circles of other people. Each circle within a circle has its own circles. Here are some important ones. And the im

Awakened Society

Archmasters
  • Ankou – Archmaster of Death
  • Fortune – Archmaster of Fate
  • Eva – Archmaster of Life
  • Pyrite – Archmaster of Matter
  • Sage – Archmaster of Mind
  • Scree – Archmaster of Prime
  • Orpheus – Archmaster of Time
Banishers
Council of Mages
Knights Errant
Pendragons Swords
Seers of the Throne
Other Mages
  • Hobby – Deceased

Law Enforcement

City of London Police

Media

  • Free London – Pirate Radio Station in London, England
The Skeptic – Tabloid newspaper

Changelings

The Merry Men

Geists

The Ghostlyband

Hunters

Phoenix Institute – Team 15
  • Specialist – Team 15’s Leader
  • Noob – New Recruit to Team 15 – Deceased

Prometheans

The Forgotten

Vampires

The Damned – 80’s Glam Rock Band

Werewolves

Werewolves of London
Minutemen

Other

  • Wabbit – Unlicensed medical doctor in London.

Important Locations

There are some truly magnificent sites to see. Every Mage should see these before they die.

Geographical
Historic Buildings
Resturants and Shops

Getting Around

Until every Mage can teleport instantaneously, they still need to get around. Here are some important things to know about methods of transport.

Airways
Railways
Roadways
Waterways

Newspaper Articles

Berliner Zeitung
International Herald Tribune
The Daily Mail
The Skeptic
The Times

Legends

Fables of great historical significance

House Rules

Advancement

As a general rule all advancements must be role played. Here are some extra rules depending on what is being increased.

Merits
Legacies

Main Page

Gathering Shadows eddy